AI Insights · Timothy · July 2022
Top 5 Educational Games on Android in the Netherlands - Q2 2022
Discover the performance of the top 5 educational games on Android in the Netherlands for Q2 2022, including trends in weekly downloads, revenue, and active users.
In the second quarter of 2022, educational games on the Android platform in the Netherlands saw varied performance trends. Here, we delve into the specifics of the top 5 educational games, based on data from Sensor Tower.
Squla
Squla experienced a steady rise in weekly revenue, peaking at approximately $144 in the final week of June. Weekly downloads fluctuated, starting at 1.4K in late March and dipping to around 790 in early May, before rebounding to 1.3K by the end of June. Weekly active users also showed a recovery from a low of 4.9K in late April to 6.1K by the end of the quarter.
Educational games for kids 2-4
For Educational games for kids 2-4, weekly revenue saw modest gains, peaking at $28 in late May and early June. Downloads showed a significant increase from 569 in late March to 851 in late May, but then dropped to 309 by the end of June. Weekly active users followed a similar trend, rising to 1.1K in late May before falling to 636 in the last week of June.
Educational games for kids 2 4
Educational games for kids 2 4 had a more turbulent quarter. Revenue peaked at $23 in late May, but downloads saw a sharp decline from 930 in late March to 123 in late May, with a slight recovery to 234 by the end of June. Active users also decreased, starting at 1.6K in late March and ending at 773 in the last week of June.
Lingokids - Play and Learn
Lingokids - Play and Learn maintained a relatively stable performance. Weekly revenue peaked at $246 in early May, while downloads saw a notable increase in late May, reaching 646. Active users peaked at 1.9K in late May and early June, before slightly declining to 1.7K by the end of June.
Baby Games: Piano & Baby Phone
Baby Games: Piano & Baby Phone did not generate any revenue during this period, but downloads showed a steady increase from 430 in late March to 612 by the end of June. Active users also followed an upward trend, growing from 2.7K in late March to 3K by the end of the quarter.
For more in-depth insights and data, visit Sensor Tower.